Jota Dev Halloween

Here you can see the documentation to learn how to install our store's notification system.

Put in your server.cfg

# JotaDev Halloween Rewards
ensure jc_halloween

Configure the script to your liking

Config = Config or {}
Config.Framework = "esx" -- qb, esx 
Config.Locale = 'es' -- es | en

Config.SpawnUI = true -- With this function you can configure if you want the UI to be visible when they spawn, if you want it to be hidden when they spawn, set it to false.

Config.RequiredTime = 10 * 3600 -- Time required (in seconds) → 8 hours = 8 * 3600

Config.EventImage = "https://media.discordapp.net/attachments/1034560632013475921/1427706015323000842/coche_halloween.jpg?ex=68efd657&is=68ee84d7&hm=f59033d82f0df8478ead673b1ce083cd75772bd43558fa377ab83e0f8a34e0ea&=&format=webp&width=1536&height=864" -- Your Image 1920 X 1080 PX

Config.Reward = {
    type = "vehicle", -- "vehicle" o "item"

    vehicle = "adder",  -- vehicle model if type is "vehicle"
    
    item = "halloween_box", --item name if type is "item"
    amount = 1 -- quantity of the item (if applicable)
}

Config.CommandOcult = 'halloween' -- Command to hide the Halloween UI

Config.DiscordWebhook = "YOUR_WEBHOOK"

if Config.Framework == 'qb' then
    QBCore = exports['qb-core']:GetCoreObject()
elseif Config.Framework == 'esx' then
    ESX = exports["es_extended"]:getSharedObject()
else
    print '^1[^6jc_coins^1] ^2Framework No encontrada, ingrese esx o qb^0'
    return
end

Config.Debug = false

Database:

CREATE TABLE IF NOT EXISTS `jotadev_time` (
    `identifier` VARCHAR(60) NOT NULL,
    `time_played` INT DEFAULT 0,
    `last_date` DATE DEFAULT NULL,
    `claimed` TINYINT(1) DEFAULT 0,
    PRIMARY KEY (`identifier`)
);

Put the script on your server and load the database, once the database is loaded configure your framework and the script to your liking to put if you want vehicle or item rewards

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